VPLC proc chances
September 7, 2011 1 Comment
Working out double crits to reduce overall crit frequency. Warning: heavily math based
Pair of casts: Crit^2
Normal cast freq: crit^2/((lbcast * lbcount + shockcast * shockcount)/(lbcount + shockcount))
LvB + normal cast: Crit
LvB Surge offset: 0.2/fs tick time
LvB double freq with surge: Crit*(1+surge offset)/9 (9 being slightly longer than the base internal cd to allow for not casting as fast as we’d like)
Can then add both freqs together to get a cast based charge frequency (C Freq). Can then add on a value for FS freq based on crit/fsticktime less C Freq to give a dot based frequency which will be greater or equal to zero (D Freq). Subtraction occurs due to the fact that a FS crit will only have an impact if there isn’t a cast based crit (while in reality it can happen in either direction, this makes things simpler).
Add C Freq and D Freq together to get an overall proc frequency per second.
Assumptions made: ignoring fulmination as a separate spell, but it would double the crit chance for ES and increase proc chances. Add in later for a more complex model.