My 6.2 Elemental Weak Auras

Yes, I know I’ve been a bit slack lately with this, but I have my Weak Auras mostly finished. There are a few tweaks I want to make, but they can wait. One word of warning for non-English users: everything uses spell names rather than spell IDs at this stage. If I get some time I’ll try converting it over to IDs where possible.

Important! There is now a flashy lightning “animation” over the center bar. This is the extra ES 20 warning, and is two copies of a custom texture extracted from the game & fixed up by Steven Eson. You need to download this and put it into a ICONS folder in your World of Warcraft\Interface directory (eg: G:\World of Warcraft\Interface\ICONS).

For a video preview/explanation of the auras, I now have a handy video for it

To the left & right are my standard Lava Burst auras, and in the middle are some reminders for Lightning Shield, Searing Totem, and Augment Rune.

The fun stuff is the section at the bottom. Starting on the left we have a Flame Shock icon. This will show when Flame Shock is on the target, with a green border when under 9 seconds remaining (if you have Core of the Primal Elements I’d recommend changing this to your FS duration * 0.3) and now with new functionality the Unleash Flame or Elemental Fusion icons will show if one or both were used on the current Flame Shock cast, thanks to LUA work from Pawkets. It won’t show if you have 1 or 2 Fusion charges applied, but it’ll be a good indicator of when you can refresh early.

The icon under Flame Shock on the left is Earthquake, and will show either the Echo charge refresh or the cooldown, along with Enhanced Chain Lightning as the border glow effect (ie: it’s buffed & instant cast).

The central bar that goes blue -> yellow -> green -> red is my Lightning Shield tracker. Green is the ideal cast range, as is yellow if you have T17 4pc otherwise it’s the “get ready” area. Red indicates you’re capped out, and I’ve added a lightning bar behind it for this as well to make it more apparent (if I can trim the bars at each end of the texture I’ll put a better version of this in). Lastly, the background shows the shock cooldown as a red bar.

On the right we have a Lava Burst cooldown timer, with the Ascendance timer underneath it. The outer right icons are a Fire Totem tracker (the question mark) and a Fire Elemental tracker. The Legendary Ring tracker is to the left of Ascendance (and glows when it’s up). The icons in the middle from left to right are: Astral Shift/Stone Bulwark Totem, Shamanistic Rage, L100 tracker (Storm Elemental, Liquid Magma, Elemental Fusion charges), Unleash Flame, L60 tracker (Elemental Mastery & Ancestral Swiftness) & Spiritwalker’s Grace.

As an added bonus there is now a “mini totem tracker” which dynamically displays cooldowns for all those other totems you have. Includes: Capacitor, Earthbind/Earthgrab, Grounding, Healing Stream, Tremor, Windwalk.

Lava Burst
Primary Cooldowns
Lightning Shield & Earth Shock
Totem Group

Why so many links? Turns out loading many hundreds of Kb of WA strings disconnects some people, so I have to split some of the groups up.

Primary Target Focus for Lava Burst

More words will go here later, but if you’re following me on twitter you’ll have seen my thought about using focus macros to get Lava Burst into a Flame Shocked target, while casting Lightning Bolt & Earth Shock on secondary targets.

Flame Shock Macro

/focus [@focus,noexists]
/cast [@focus,exists,nodead] Flame Shock

Sets a focus if it doesn’t exist, and then casts Flame Shock on that target.

Lava Burst Macro

#showtooltip Lava Burst
/use [@focus,exists,nodead][] Lava Burst

Casts Lava Burst on your Focus target, or whatever target you have if you don’t have a focus.

One other macro should say /clearfocus to well, clear your focus target.

Obviously you’ll need two Flame Shock buttons, one for normal dotting and one for focus targetting (which still lets you use any focus Wind Shear/Purge/Hex macros should you have them).

Elemental 6.2 Patch Update


I’m still refining a few things, mostly around profile generation for SimCraft. I’ll try to keep all the profiles included in a post here as well as putting some more “guide” type stuff, but there may be a few issues to iron out. I’ll get to that once I finish doing 6.2 update stuff.

IRC: We have a Shaman IRC on called #earthshrine

Guides: I have two guide locations at the moment.

My Personal Wowhead guide is the one I’d recommend in most cases, as I’m aiming to put as much detail in there as possible.


  • L60: Elemental Mastery only beats out Echo of the Elements if your legendary ring use is every 2 minutes and delays do not result in losing a use of EM. Otherwise, go with whichever L60 talent you prefer (I’m sticking with Echo).
  • L90: Unleashed Fury is still slightly better than Primal Elementalist on Patchwerk results, but when you go to Heavy Movement sims they’re practically equal.
  • L100: Elemental Fusion wins hands down if you have Core of the Primal Elements (the class trinket from Archimonde). More on that later.


Multistrike is still first, with Haste & Crit roughly second equal (depending on your talents one will be slightly better than the other). Versatility is fourth, and Mastery is a distant fifth, with a value of 60% of Multistrike or less. For items, in most cases Multistrike wins over Item Level, unless the Multistrike item has Mastery and the higher item has Crit/Haste. Example stat weights will be updated over the weekend.


Core of the Primal Elements extends your Flame Shock by large amounts. This should be your primary single target & multidot trinket. You’ll want to have a Normal version of this over any Heroic trinkets (possibly Mythic too, need to reconfirm this). When recasting Flame Shock, if you have 2 Elemental Fusion charges and the Unleash Flame buff up you can recast it up to 78% of the base duration, or 100% if you’re using Unleashed Fury. This is to make sure that you have a fully buffed dot up at all times. The damage math works like this: 1.00 * (1 + 1.50) * (1 + 0.4) * (1 + 0.4 * 2) =  630% of the base damage with a Normal trinket. Mythic will have up to 756%

Remaining trinkets Unblinking Gaze > Prophecy of Fear > Iron Reaver Piston. Generally, Heroic HFC trinkets will beat Mythic BRF foundry trinkets.

Set Bonuses

Transition from T17: wait until you can get T18 2pc before dropping T17 4pc. Same with T18 4pc/T17 2pc.

T18 2pc: Don’t change your rotation priorities. ES20 trumps everything, but if you use ES15 & it procs just before Lava Burst comes off cooldown, cast Lava Burst and then go back to Earth Shock.

T18 4pc: Don’t change your rotation priorities here either. You’ll naturally maintain a high buff uptime, and there’s no point in trying to “game” this.

Gear Stuff

If you need to work out what items are best for you, try this handy item spreadsheet for both Elemental & Enhancement (produced in conjunction with wordup)

Boss Notes for Hellfire Citadel

I’m slowly making my own, but for a full list check out Gistwiki’s 6.2 FAQ