Fixing Elemental


To be perfectly honest, fixing Elemental will probably require more work than there is available time for before Legion. Here’s a few things that I think would improve underlying Elemental mechanics so that there’s fewer negative issues, more options for increasing the required skill cap and reducing the need to switch talents for every boss while also trying to avoid cookie cutter builds (although a few talents will favour others). Read more of this post

The Main Swap


Aka “Why Bink is going to raid on a Mage in Legion rather than his Elemental Shaman”

Part One: Damage Meters

For as long as I can remember Elemental output has been somewhat behind the curve pretty much all the time, unless you look at specific AoE or Cleave boss fights like Hellfire Assault or Iskar. The times where I do well comparatively to everyone else I keep wondering that had I been on a different class that is “more popular” would I have performed significantly better? Read more of this post

Further Elemental Feedback


With the announcement today of the Legion launch date of August 30th it means we’ll probably stop focusing on mechanic stuff soon and go into numbers tuning. Here are some things I think need to be addressed before then.

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Detailed Elemental Feedback


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Alpha: General Gameplay Notes


These are my feedback notes for Alpha testing. I’ll come back and edit/expand these as testing continues. Cross posted to Alpha Forums

Feb 13th: Mostly re-written after recent Alpha changes.
Feb 15th: More notes in italics.
Mar 3rd: New notes in italics, mostly on Artifact stuff

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Alpha: Bug & Technical Notes


Collecting bug notes here. Read more of this post

Elemental Feedback – Legion Alpha


A collection of notes on the Legion Alpha so far, for Elemental Shaman obviously. Read more of this post