Plotting Stat Interactions


This is another way to look at the “X was my best stat so I added more of it, but that made Y my best stat so I re-did my gear and now X is my best stat again” loops that arise from people using stat weights incorrectly. The idea is to show how the stat weights of Crit, Haste and Mastery change relative to a minimum to 99% range for each stat.

Read more of this post

Investigating Stat Targets & Minimums


One of the things I regularly see in Discord spec channels is “I have X% Crit, Y% Haste, Z% Mastery, what am I doing wrong?”, usually followed by something like “You should drop some Crit to get A% Haste”. Questions & responses like these appear to be carried over from prior expansions, but are not really applicable anymore due to a number of mechanic changes.

Read more of this post

Talent Interaction Analysis


I’ve had this sitting in my goggle docs for a while but have only now bothered to write a post about it. As part of my on-going series of posts about using spreadsheets to set up & analyse SimulationCraft results I’ve made a “pairwise talent analysis” sheet.

Click Me.

Read more of this post

Math-Jam


I made a Spreadsheets R Us discord server for people who do mathy spreadsheet or related stuff.

First rule of Spreadsheet Club is to talk about Spreadsheets.
Second rule of Spreadsheet Club =R1

Anyway, as part of a motivating thing for myself to finally get started my next project I came up with the idea for “Math-Jam”. The goal is to get a few mathy orientated people like myself on voice chat, with other people listening in & asking questions via text chat, while we work on related projects. BrewingScribe, Garg & Sal have indicated they may come along, and I hope more do too.

The first session will be Feb 24th at 7pm PST (click the link for a Time Zone tool). Hopefully there will be additional sessions in the future, and at different times for those on different shifts/timezones.

For myself, I need to start on learning variables in SimCraft to set up some reserved mana values for use in the “alternate” Arcane APL I’ve been working on, as well as trying to make it work a bit better with the changing Evocation cooldown as a result of the 4pc bonus.

Trait Self Evaluation


Similar to the recent self evaluation spreadsheet I’ve set up for Trinkets, which helps you configure a series of SimCraft config options to run your current armory profile with various trinket changes, I’ve set one up for Traits too.

Read more of this post

Trinket Analysis: Mark II


Last month I did some work around generating lots of Trinket data for analysis.

The only catch is that to continue this sort of analysis it would require a lot more work to generate more trinket data, trinket pair combinations for interactions and somehow working out how to present this in an easy to read/understand format.

Read more of this post

Trinket Tip Tabluation


Aka “How to make big amazing graphs of trinket data for your spec just like Binks does!”

Read more of this post