ERC 6.2.0 PTR r037
Major Overhaul of Calc “Engine”
Currently I should have the primary Calcs page finished, but anything working out individual DPS values of talents, stats, etc is still using the “old” method if it hasn’t been completely ripped out.
The overhaul is to handle the Legendary Quest Ring proc, which also means more elegantly handling cooldowns like Bloodlust, Ascendance and Elemental Mastery. Have also updated some calculations for other things like Unleashed Fury & Elemental Fusion.
Only stuff I’m interested in at the moment is if something isn’t working correctly with the configuration settings & the resulting DPS output. Everything else is pretty much broken at the moment, so there’s no point in saying anything :p
The controls for the class trinket & legendary ring will eventually be tied into the Items page, so they’ll only trigger when you have them equipped. Will also see if I can do something with Ascendance delays to line up with the ring, but that’s something for later on.