Gearing Paths

My WoW project of late has been looking at secondary stats and better ways of eyeballing gear upgrades than using stat weights (read this post for more information on how stat weights are misused). The general idea is to produce a table where players can look up their total secondary ratings to find out how they should be distributed, but in a way that doesn’t result in drastically re-arranging gear & enchants every time they get an upgrade.

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WeakAura Reference Document

I’m putting a few of the frequent things I use into a post for future reference.

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An open letter from the Earthshrine Elemental Mods & MVPs to the Class Devs

An open letter from the Earthshrine Elemental Mods & MVPs to the Class Devs

Hello Class Developers,

This is a letter from the Elemental Shaman Mod & MVP team of the Earthshrine Discord Server regarding the current state of Elemental, and the current level of communication. As Battle for Azeroth has progressed through Alpha & Beta there have been a number of detailed forum posts from us that cover current problems, and while there have been some fairly amazing responses on other specs/classes the responses for Shaman have been few & far between.

Currently there are very few of the Earthshrine Mods or MVPs for either spec that currently plan to “main” their Shaman for Battle for Azeroth, and even then they have backup options.

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Re-roll tips for Elemental players

Are you considering re-rolling to another class for 8.0: Battle for Azeroth? Here are some tips based on my experience with other classes/specs if you’re not sure what class/spec to switch to. Note that hybrid classes only have one spec for ranged DPS

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Stat Distribution Analysis: Part 2

One week later and I think I’ve cracked this. Firstly, go back and read last weeks post if you haven’t already, and this old one on stat weights if you don’t understand why replacing stat weights is a good thing.

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Stat Distribution Analysis

One of the things I’ve wanted to do for a while is work out a decent way of estimating the ideal “stat ratio” based on some previously generated data vs a players current gear. My initial ideas were based around either building a grand “formula of everything” for a spec or using the stat scaling graphs to somehow build a model, but these were fairly complicated and required a lot of data.

I may have, by complete accident, worked out how to do this in a much easier way.

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Binkenstein’s Elemental 8.0 Redesign

My recent writing project has been to put together a base redesign for Elemental in Battle For Azeroth. I haven’t gone as far as having a detailed outline for talents, mostly because they’re secondary to getting the core mechanics sorted. I’ll post a copy of this to the WoW Alpha/Beta forums whenever they go up (assuming I have access, of course). Read more of this post