Elemental Spreadsheets


This is going to be a collection post of Elemental spreadsheets I’ve put together, in order to have a single “go here” post for Discord.

Artifact Trait Path (Surprisingly accurate, AMR version Coming Soon (TM))
LavaCalcs (Probably needs further updates, etc)
Stat Ratios – 875 (Generated using BloodyStats)
Stat Weights Analysis (Note: not final or 100% accurate yet)

Legion Weak Auras – Fire Mage


fire weak auras preview

Download: here

Shows Heating Up/Hot Streak as auras (with an outer timer ring).
Fire Blast charges (fire orbs) and timer (progress bar).

More description stuff coming soon. Note that the secondary bar will condense down to show either available or cooldown icons, not both at the same time

Legion Weak Auras – Arcane Mage


binks arcane weak auras

Found here

Important things to note:
Outer curve on the Arcane Missile auras indicate the time remaining on the buff stack
Dark blue bar is mana, purple icons are charges, light blue bar is the Evocation CD.
Arcane Barrage gives a glow when mana % is less than 1.25 * Evo CD / 90 for slow burn (this is part of my single phase “Slow Burn” rotation which can be found here  and thanks to Satron again for LUA code help)

Other custom code includes the Words of Power bonus chance indicator.

Elementally Legion: Stats


As per usual, a common question is about the stat priority for Elemental and responses are either surprised or disappointed when the answer is “Crit”. More accurately, it’s as follows:

Int >> Crit > Haste ~= Versatility > Mastery

Read more of this post

Legion Weak Auras – Elemental Shaman


With the Legion pre-patch due on the 19th of July it’s time to post my Weak Aura set.

WoWScrnShot_071616_123456

HUD
Primary Cooldowns
The Right Icon Set – talented cooldown abilities
The Left Icon Set – buffs, defensive abilities and other stuff
Maelstrom predictor bar – with thanks to Cyous & Satron for custom coding work
Secondary abilities – more utility & totem spells

Re-evaluating Stat Weights


Or why Binks is going to try learning Python.

Stat weights. Those things that people ask for all the time in the assumption that they’re a magical set of numbers that will tell you how to get to the best gear set ever.

Hint: they’re not.

I’ve decided that a better approach may be to take a bit from Stat Weights, a bit from the continual “stat cap” questions, and approach this from a “What are people actually wanting these numbers for in the first place?” direction.

Lets tackle that last bit first: What’s the purpose of Stat Weights? Read more of this post

Fixing Elemental


To be perfectly honest, fixing Elemental will probably require more work than there is available time for before Legion. Here’s a few things that I think would improve underlying Elemental mechanics so that there’s fewer negative issues, more options for increasing the required skill cap and reducing the need to switch talents for every boss while also trying to avoid cookie cutter builds (although a few talents will favour others). Read more of this post

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