WeakAura Reference Document

I’m putting a few of the frequent things I use into a post for future reference.

Read more of this post

Stat Weight Plots Mark II

I wrote a small thing recently on Stat Weight Plots and have now expanded this into something that others can run with minimal configuration and lots of CPU power. For reference, running a 4 stat Crit Plot for Arcane Mages took roughly 3 hours using 7 threads on my i7-6700 so you either need a similarly powerful CPU or lots of time.

Read more of this post

Plotting Stat Interactions

This is another way to look at the “X was my best stat so I added more of it, but that made Y my best stat so I re-did my gear and now X is my best stat again” loops that arise from people using stat weights incorrectly. The idea is to show how the stat weights of Crit, Haste and Mastery change relative to a minimum to 99% range for each stat.

Read more of this post

Investigating Stat Targets & Minimums

One of the things I regularly see in Discord spec channels is “I have X% Crit, Y% Haste, Z% Mastery, what am I doing wrong?”, usually followed by something like “You should drop some Crit to get A% Haste”. Questions & responses like these appear to be carried over from prior expansions, but are not really applicable anymore due to a number of mechanic changes.

Read more of this post

Talent Interaction Analysis

I’ve had this sitting in my goggle docs for a while but have only now bothered to write a post about it. As part of my on-going series of posts about using spreadsheets to set up & analyse SimulationCraft results I’ve made a “pairwise talent analysis” sheet.

Click Me.

Read more of this post

Trait Self Evaluation

Similar to the recent self evaluation spreadsheet I’ve set up for Trinkets, which helps you configure a series of SimCraft config options to run your current armory profile with various trinket changes, I’ve set one up for Traits too.

Read more of this post

Trinket Analysis: Mark II

Last month I did some work around generating lots of Trinket data for analysis.

The only catch is that to continue this sort of analysis it would require a lot more work to generate more trinket data, trinket pair combinations for interactions and somehow working out how to present this in an easy to read/understand format.

Read more of this post

Sending Senpai Supplications

Aka “Why it’s not okay to keep sending directly to community experts about stuff”

One of those prices of “e-fame” and/or being known as an expert is that people tend to come to you to ask questions about things in your wheelhouse (and sometimes outside it). This is a short conversation point about why it’s better to exhaust other options first, like reviewing previously written information/guides or asking other players on chat/forums.

Read more of this post

Trinket Tip Tabluation

Aka “How to make big amazing graphs of trinket data for your spec just like Binks does!”

Read more of this post

Primary Target Focus for Lava Burst

More words will go here later, but if you’re following me on twitter you’ll have seen my thought about using focus macros to get Lava Burst into a Flame Shocked target, while casting Lightning Bolt & Earth Shock on secondary targets.

Flame Shock Macro

/focus [@focus,noexists]
/cast [@focus,exists,nodead] Flame Shock

Sets a focus if it doesn’t exist, and then casts Flame Shock on that target.

Lava Burst Macro

#showtooltip Lava Burst
/use [@focus,exists,nodead][] Lava Burst

Casts Lava Burst on your Focus target, or whatever target you have if you don’t have a focus.

One other macro should say /clearfocus to well, clear your focus target.

Obviously you’ll need two Flame Shock buttons, one for normal dotting and one for focus targetting (which still lets you use any focus Wind Shear/Purge/Hex macros should you have them).